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| "" | | "Stop resisting!" | ||
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| Unknowable #2, 2012 | | Unknowable #2, 2012 | ||
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==Description== | ==Description== | ||
ARC soldiers wear a variety of military and pseudo-military gear reclaimed from the ruins, including police officer uniforms. The left and right shoulders of their uniforms have patches of the Georgia state flag and the Confederate battle flag, respectively, while the back of their ballistic vests are emblazoned with the letters ARC in white. | ARC soldiers wear a variety of military and pseudo-military gear reclaimed from the ruins, including police officer uniforms. The left and right shoulders of their uniforms have patches of the Georgia state flag and the Confederate battle flag, respectively, while the back of their ballistic vests are emblazoned with the letters ARC in white. | ||
Latest revision as of 08:32, 22 September 2020
- Character sheet: PDF
- Character Sheet Helper file (LibreOffice)
Quotation | "Stop resisting!" |
---|---|
First Appearance | Unknowable #2, 2012 |
Identity | Public ID |
Player | NPC |
Origin | Equipped |
Archetype | Pawn |
Team Affiliation | ARC |
Base Of Operations | Atlanta, GA, USA |
Range Of Operations | Local |
Description
ARC soldiers wear a variety of military and pseudo-military gear reclaimed from the ruins, including police officer uniforms. The left and right shoulders of their uniforms have patches of the Georgia state flag and the Confederate battle flag, respectively, while the back of their ballistic vests are emblazoned with the letters ARC in white.
Attributes
Agility 1 |
Brawn 3 |
Endurance 2 |
Presence 2 |
Reason 1 |
Power Level 0 |
- Normal Lift: 120 kg (heavy adult)
- Max Lift: 260 kg (large brown bear)
- Throws (25 kg): 5 m
Skills
- Athletics
- Hand-to-hand Combat
- Ranged Combat
- Stealth
Equipment
- Heavy Ballistic Armor (PL 3)
- not concealable
- Assault Rifle (PL 2)
- two-handed, burst fire
- Flashlight (PL 1)
- Radio (PL 2)
Movement
Base Move | Double Move | All-out Move | |
---|---|---|---|
Run | 2 m | 4 m | 12 m (7 km/h) |
Swim | 1 m | 2 m | 6 m (4 km/h) |
Jump | 2 m |
Motivations
- Control
- The character detests the chaos of human society, and seeks to impose order.
- Traditionalism
- The character believes in structure, tradition, and the chain of command.
History
Most of the ARC’s police were in uniform before the Fall; others were military veterans who find that serving the ARC gives them a way to use their skills. A slow trickle of recruits comes in from outside the ruins, mostly proud but down-on-their-luck Georgians who have a lifelong facility with guns, a sentimental affection for the Confederacy, and nothing to lose.
Powers and Abilities
None.
Summary
Character Points Spent: 13
Unspent Experience: 7
Attributes 9 + Skills 4 + Gifts 0 + Powers 0 + Modifiers 0 = 13 / 20