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[[File:Blueshift.jpg|right|thumb|Blueshift]] | [[File:Blueshift.jpg|right|thumb|Blueshift]] | ||
*Character sheet: [[Media:Blueshift_BBCSH_3. | *Character sheet: [[Media:Blueshift_BBCSH_3.25.pdf|PDF]] | ||
*[[Media:Blueshift_BBCSH_3. | *[[Media:Blueshift_BBCSH_3.25.ods|Character Sheet Helper file]] ([https://www.libreoffice.org/ LibreOffice]) | ||
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*Max Range: 100 m | *Max Range: 100 m | ||
*Max Area: 10 m radius | *Max Area: 10 m radius | ||
*Normal Lift: 55 kg (pony keg of beer) | *Normal Lift: 55 kg (pony keg of beer) |
Revision as of 21:10, 25 August 2020
Speedster martial artist
- Character sheet: PDF
- Character Sheet Helper file (LibreOffice)
Quotation | "Pay attention. A lot will happen in the next few seconds." |
---|---|
First Appearance | Dark Disciple #23, 1987 |
Real Name | Jeanette de Vries |
Identity | Public ID |
Player | NPC |
Origin | Gifted |
Archetype | Rocket |
Team Affiliation | Shadow Watch |
Base Of Operations | Chicago, IL, USA |
Range Of Operations | National |
Description
Age | 29 | Nationality | American | |
---|---|---|---|---|
Height | 173 cm (5' 8") | Hair | Black | |
Weight | 58 kg (127 lbs) | Eyes | Blue | |
Gender | Cis Female | Sexuality | Bisexual |
Jeanette is a lean, pale woman in her late 20s, with blue eyes and short but stylishly cut black hair. Her presence can be unnerving, because unless she is actively engaged in some activity, she stands very, very still: the small movements that normal people make in order to balance themselves are made so quickly and precisely that she appears to be unnaturally immobile. She typically dresses in snug, stretchy clothing and sturdy boots.
Attributes
Agility 6 |
Brawn 2 |
Endurance 4 |
Presence 3 |
Reason 3 |
Power Level 5 |
- Max Range: 100 m
- Max Area: 10 m radius
- Normal Lift: 55 kg (pony keg of beer)
- Max Lift: 120 kg (heavy adult)
- Throws (25 kg): 2 m
Skills
- Athletics
- Hand-to-hand Combat (+)
- Investigation
- Perception
- Ranged Combat
- Stealth
- Survival
Gifts
- Elusive
- Lightning Strike
- Master Plan
- Team Player
Powers
- Damage Resistance
- Constant, Self-only
- Adept at avoiding attacks
- Detect Damage Resistance
- Standard action, Self-only
- Tactical Visor
- Extra Actions
- Quick action, Self-only
- Haste
- Standard action, Self-only
- x320 multiplier
- Radio Communication
- Free action, Self-only
- Tactical Visor
- Regeneration
- Standard action, Self-only
- Super-agility
- Constant, Self-only
- Super-reason
- Constant, Self-only
- Super-running
- Move action, Self-only
Equipment
- Cell Phone (PL 1)
- Multi-tool (PL 1)
Movement
Base Move | Double Move | All-out Move | |
---|---|---|---|
Run | 40 km | 80 km | 240 km (140,000 km/h) |
Swim | 13 m | 26 m | 78 m (47 km/h) |
Jump | 1 m |
Personality
Jeanette is usually quiet and aloof. She does not enjoy or encourage what passes for polite conversation, and most people interpret her behavior as disdain. In fact, she finds the speed at which normal people interact almost unbearable, like sitting in freeway traffic, so she tries to limit her social interactions with others as much as possible. Of course, this only reinforces her feelings of isolation and her perception of herself as an outsider.
Motivations
- Pragmatism
- The character believes that practical accomplishments are more important than ideas and philosophies.
- Rebellion
- The character doesn't fit into the larger society.
Complications
- Enemy
- Blueshift is still hunted by Project Genesis, and not everyone has forgiven her criminal past.
- Outsider
- Blueshift's unease around normal people is often taken as disdain.
History
Jeanette ran away from home when she was sixteen, after the death of her father. She spent the next year avoiding the authorities and Project Genesis, by which she was eventually captured. She was rescued from Genesis by a vigilante known as Dark Disciple. Having nowhere else to go, she stayed with Dark Disciple for a number of months, and it was he who taught her martial arts (primarily a mixture of American kenpo, muay thai, and shotokai karate). She left Dark Disciple when she was approached by Master Sin, a morally ambiguous mastermind who told her that she could use her abilities to help humanity by leading his strike team. She stayed with Master Sin for several years, learning leadership skills as well as learning to use her own powers effectively in a team. She eventually became disillusioned with Master Sin's mysterious goals and violent methods, and she left his employ. The parting was cordial, and he allowed her to keep the specialized equipment he designed for her; she still uses the tactical visor.
Seeking a way to salvage her life, Jeanette approached the FBI, offering to trade her knowledge of various criminal organizations in exchange for immunity from prosecution. After months of incarceration, the FBI accepted her offer, and Jeanette spent the next several weeks being debriefed. After she was released, she operated as an independent for a period of time before encountering Scanner, Stone, and Zero K. Finding that they had similar goals and compatible personalities, they formed Shadow Watch. Other than the members of her team, she has no friends, although she exchanges Christmas cards with Siege, who was also a member of Master Sin's strike team, and who now works for the FBI.
Powers and Abilities
Blueshift possesses the ability to think and move at superhuman speeds. Her strength and endurance are at least equal to peak human potential, and her hand-eye coordination and control over her body are well beyond human limits. Her biological processes are much more efficient than a normal human's, permitting her to extract nearly 100 percent of the caloric energy of what she eats and to exert herself for several hours before resting. She is capable of running faster than the speed of sound, and her brain is capable of processing information quickly enough to operate at this speed.
While in the employ of Master Sin, Blueshift obtained a visor which uses millimeter-wave signals to scan and evaluate the structural integrity of physical objects. While leading Master Sin's strike team, she used this to ensure that the force used against her opponents was commensurate with their durability.
Blueshift has experience leading teams of posthumans with aggressive personalities, and she is an expert tactician. She is proficient with a variety of hand-to-hand combat styles, but generally prefers the throws and joint-locks of aikido. Blueshift is fluent in American English, and she knows a few common Spanish phrases.
Summary
Character Points Spent: 50
Unspent Experience: 0
Attributes 29 + Skills 8 + Gifts 4 + Powers 9 + Modifiers 0 = 50 / 50