Doctor Athanor

Lord Of Abominations

Doctor Athanor
Quotation "Life is an art, you know, and art is always a form of sacrifice."
First Appearance Captain Victory #208, 1977
Real Name Basil and Phillipa Roteo
Identity Secret ID
Player NPC
Origin Altered
Archetype Clay
Team Affiliation Monster Factory
Base Of Operations Atlanta, GA, USA
Range Of Operations Local


Age 48 Nationality American
Height 213 cm (7') Hair Varies
Weight 113 kg (245 lbs) Eyes Varies
Gender Androgynous Sexuality Pansexual

Doctor Athanor is both male and female, singly or in any combination, having complete control over their organs, appearance, and sexual characteristics. Athanor can alter their genetic structure and physical body with concentration, but making changes to bones and cartilage takes much more time and effort than soft tissue like skin or organs, and this function of the Shapeshifting power can only be used between scenes. Their brain is quadruple lobed and highly folded, occupying no more physical space than an ordinary brain, and they retain all the memories of Basil and Phillipa, though their perception of those memories has been tainted by their long madness.


Agility 5
Brawn 6
Endurance 6
Presence 6
Reason 5
Power Level 6
  • Normal Lift: 1,700 t (Space Shuttle)
  • Max Lift: 5,500 t (Eiffel Tower)
  • Throws (25 kg): 110 km
  • Max Range: 100 m
  • Max Area: 10 m radius


  • Computing
  • Engineering
  • Hand-to-hand Combat
  • Medicine
  • Perception
  • Ranged Combat
  • Science (+)


  • Headquarters
  • Mental Calculator
  • Perfect Recall
  • Unsettling


Alteration Resistance
Constant, Self-only
Environmental Immunity
Constant, Self-only
Free action, Self-only
Constant, Self-only
Night Vision
Free action, Self-only
Standard action, Self-only
Quick action, Self-only
Non-cosmetic changes occur between scenes
Constant, Self-only
Constant, Self-only
Move action, Self-only
Constant, Self-only
Constant, Self-only
Varies, Self-only

Ultra-power: Genetic Manipulation

Brawn Drain
Standard action, Hand-to-hand, Alteration
Power Drain
Standard action, Hand-to-hand, Alteration
Growth Ray
Standard action, Ranged, Alteration
Shapeshifting Ray
Standard action, Ranged, Alteration
Shrinking Ray
Standard action, Ranged, Alteration


Doctor's Bag (PL 2)


Base Move Double Move All-out Move
Run 40 m 80 m 240 m (140 km/h)
Swim 7 m 14 m 42 m (25 km/h)
Jump 35 km


Athanor is an insane genius and post-humanist who believes that the posthuman condition is the next stage of evolution, a stage which can be enabled only by technology. (The ability to alter your own genetic code is, as Athanor explains to some unlucky victims, itself an evolutionary step.) The Doctor's ultimate goal is nothing less than complete transformation of all human life, but for now they seem content to create as many posthumans as possible. The Doctor does not much care what happens to these creations afterwards. For years the Doctor was constantly on the move, conducting experiments to better understand posthuman biology. The man now known as Crocolisk was only one of several experimental subjects during this early "research" phase. By the Fall of Paragon, however, Athanor was ready to settle down in a permanent laboratory and expand their work to a larger scale. The Monster Factory is now the Doctor's home.


The character's true calling is education and enlightenment, both their own and others'.
The character will allow no personal feelings or squeamishness to cloud their judgment.


Doctor Athanor is mad in shape and purpose.


Basil and Phillipa Roteo were biogeneticists working to understand the secret of superhuman powers. In the early 2000s, their experiments involved genetic samples the two scientists thought to be human but which were, in fact, alien. When subjected to tests, the samples reacted explosively, escaping their containers and infecting the couple. The results were horrific. The Roteos were biologically combined into a single being, mad in shape and purpose: Doctor Athanor.

Powers and Abilities

The Doctor's body, originally altered by the alien organism, has been the subject of years of self-improvement after experimentation on innocent victims, and is extraordinarily resilient, strong, and fast. Through their use of Shapeshifting, Doctor Athanor can shift ranks between Brawn and Agility with a quick action. Their total of Agility + Brawn is always 11. Although the Doctor avoids combat, they carry biological weapons represented as an Ultra-Power.


Character Points Spent: 76
Unspent Experience: 0
Attributes 50 + Skills 8 + Gifts 4 + Powers 13 + Modifiers 1 = 76 / 76