Difference between revisions of "Karen 7"

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==Personality==
 
==Personality==
Karen 7 lacks the skills to handle everyday emotions. When faced with a complex emotional issue, she seems cold and uncaring to those around her. Most people can pick up on this easily. However, Karen will protect and defend anyone she deems a friend or with whom has what she thinks is an emotional tie. She doesn't really have a way of showing emotional attachment and thinks this is the best way. In combat Karen is extremely focused on the target at hand, normally picking out the greatest apparent threat. She also makes what she sees as the most logical decision based on various victory conditions. This is often misunderstood as being cold or amoral. She is willing to sacrifice a few to save many.
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Karen 7 lacks the skills to handle everyday emotions. When faced with a complex emotional issue, she seems cold and uncaring to those around her. Most people can pick up on this easily. However, Karen will protect and defend anyone she deems a friend or with whom has what she thinks is an emotional tie. She doesn't really have a way of showing emotional attachment and thinks this is the best way. In combat Karen is extremely focused on the target at hand, normally picking out the greatest apparent threat.
 +
 
 +
She also makes what she sees as the most logical decision based on various victory conditions. This is often misunderstood as being cold or amoral. She is willing to sacrifice a few to save many.
  
 
===Motivations===
 
===Motivations===
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==History==
 
==History==
Karen 7 (along with Karens 1 through 6) was created by Doctor Herbert West, a brilliant if somewhat unbalanced inventor and engineer, who was well known as a weapon designer for both the government and a number of paranormals during the 1960s through the 1990s. The Karen units were based on a military prototype West had been developing in the mid-1990s. The unfortunate death of West's daughter in 1996 in an automobile accident marked the end of West's professional career. He withdrew from the world and devoted the remainder of his life to the Karen Project: an attempt to create a perfect, immortal receptacle for Karen West's stored memories and personality. Unfortunately, Dr. West died before accomplishing that goal. When Karen 7 woke up, she was alone in a burned-out laboratory that had been abandoned for months, with no knowledge of where or who she was. Since then, Karen 7 has roamed the world, learning about humanity and trying to find a place where she belongs.
+
Karen 7 (along with Karens 1 through 6) was created by Doctor Herbert West, a brilliant if somewhat unbalanced inventor and engineer, who was well known as a weapon designer for both the government and a number of paranormals during the 1960s through the 1990s. The Karen units were based on a military prototype West had been developing in the mid-1990s. The unfortunate death of West's daughter in 1996 in an automobile accident marked the end of West's professional career. He withdrew from the world and devoted the remainder of his life to the Karen Project: an attempt to create a perfect, immortal receptacle for Karen West's stored memories and personality.
 +
 
 +
Unfortunately, Dr. West died before accomplishing that goal. When Karen 7 woke up, she was alone in a burned-out laboratory that had been abandoned for months, with no knowledge of where or who she was. Since then, Karen 7 has roamed the world, learning about humanity and trying to find a place where she belongs.
  
 
==Powers and Abilities==
 
==Powers and Abilities==
Like her predecessors, Karen 7 was created using an experimental skeletal combat chassis, composed primarily of Grade 5 and Grade 38 titanium alloys with some carbon fiber structural members. The combat chassis has increased lifting capabilities, reinforced sub-dermal body armor, and a highly responsive fiber-optic control system: combined, these systems give Karen 7 strength and speed well beyond anything attainable by human beings. In addition, she possesses an array of enhanced senses, enabling her to perceive wavelengths of light above and below those visible to humans. As a synthetic being, Karen 7 is immune to most environmental hazards which would endanger a human being. She is unaffected by heat, cold, poisons, pathogens, radiation, and vacuum.
+
Like her predecessors, Karen 7 was created using an experimental skeletal combat chassis, composed primarily of Grade 5 and Grade 38 titanium alloys with some carbon fiber structural members. The combat chassis has increased lifting capabilities, reinforced sub-dermal body armor, and a highly responsive fiber-optic control system: combined, these systems give Karen 7 strength and speed well beyond anything attainable by human beings. In addition, she possesses an array of enhanced senses, enabling her to perceive wavelengths of light above and below those visible to humans.
 +
 
 +
As a synthetic being, Karen 7 is immune to most environmental hazards which would endanger a human being. She is unaffected by heat, cold, poisons, pathogens, radiation, and vacuum.
  
 
==Summary==
 
==Summary==

Revision as of 21:46, 26 February 2020

One little war machine trying to find her place in the world

Karen 7
Quotation "Waffles are an excellent source of energy and raw materials."
First Appearance Legacies #1, 2011
Real Name Karen 7
Identity Secret ID
Player NPC
Origin Artificial
Archetype Calculator
Team Affiliation New Justifiers
Base Of Operations United States
Range Of Operations National/Interplanetary with team

Description

Age 16 Nationality American
Height 155 cm (5' 1") Hair Blonde
Weight 125 kg (275 lbs) Eyes Blue
Gender Inorganic Sexuality Asexual

Karen 7 appears to be a female human of approximately 16, but she is actually a sentient machine.

Attributes

Agility 3
Brawn 3
Endurance 6
Presence 2
Reason 3
Power Level 6
Plot Points: 1
Character Points Spent: 50
Unspent Experience: 0

Skills

  • Close Combat
  • Computing (+)
  • Perception
  • Ranged Combat
  • Science (+)

Gifts

  • Indefatigable
  • Linguist
  • Mental Calculator
  • Perfect Recall

Powers

Damage Resistance
Constant
Environmental Immunity
Constant
Hyperacuity
Free action
Immortality
Constant
Radio Communication
Free action
Speak With Objects
Standard action; Computers only
Strike
Standard action
Super-agility
Constant
Super-lifting
Constant
Super-reason
Constant

Movement

Base Move Double Move All-out Move
Run 7 m 14 m 42 m (25 km/h)
Swim 3 m 6 m 18 m (11 km/h)
Jump 2 m

Personality

Karen 7 lacks the skills to handle everyday emotions. When faced with a complex emotional issue, she seems cold and uncaring to those around her. Most people can pick up on this easily. However, Karen will protect and defend anyone she deems a friend or with whom has what she thinks is an emotional tie. She doesn't really have a way of showing emotional attachment and thinks this is the best way. In combat Karen is extremely focused on the target at hand, normally picking out the greatest apparent threat.

She also makes what she sees as the most logical decision based on various victory conditions. This is often misunderstood as being cold or amoral. She is willing to sacrifice a few to save many.

Motivations

Exploration
The character lives to seek out new places and new ideas.
Serenity
The character seeks freedom from the mistakes or tragedies of their past.

Complications

Enemy
Karen 7 is pursued by Karen X, her predecessor.

History

Karen 7 (along with Karens 1 through 6) was created by Doctor Herbert West, a brilliant if somewhat unbalanced inventor and engineer, who was well known as a weapon designer for both the government and a number of paranormals during the 1960s through the 1990s. The Karen units were based on a military prototype West had been developing in the mid-1990s. The unfortunate death of West's daughter in 1996 in an automobile accident marked the end of West's professional career. He withdrew from the world and devoted the remainder of his life to the Karen Project: an attempt to create a perfect, immortal receptacle for Karen West's stored memories and personality.

Unfortunately, Dr. West died before accomplishing that goal. When Karen 7 woke up, she was alone in a burned-out laboratory that had been abandoned for months, with no knowledge of where or who she was. Since then, Karen 7 has roamed the world, learning about humanity and trying to find a place where she belongs.

Powers and Abilities

Like her predecessors, Karen 7 was created using an experimental skeletal combat chassis, composed primarily of Grade 5 and Grade 38 titanium alloys with some carbon fiber structural members. The combat chassis has increased lifting capabilities, reinforced sub-dermal body armor, and a highly responsive fiber-optic control system: combined, these systems give Karen 7 strength and speed well beyond anything attainable by human beings. In addition, she possesses an array of enhanced senses, enabling her to perceive wavelengths of light above and below those visible to humans.

As a synthetic being, Karen 7 is immune to most environmental hazards which would endanger a human being. She is unaffected by heat, cold, poisons, pathogens, radiation, and vacuum.

Summary

Attributes 29 + Skills 7 + Gifts 4 + Powers 10 = 50 / 50