Miasma: Difference between revisions

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[[File:Miasma.jpg|right|thumb|Miasma]]
[[File:Miasma.jpg|right|thumb|Miasma]]
*<!-- do not change this line -->Character sheet: [http://wiki.kaloscomics.com/wiki_sheet_accessible.php?character={{FULLPAGENAMEE}} printable/accessible] , [http://wiki.kaloscomics.com/wiki_sheet_three_column.php?character={{FULLPAGENAMEE}} 3-column]
*<!-- do not change this line -->Character sheet: [[Media:Miasma_BBCSH_2.05.pdf|PDF]], [http://wiki.kaloscomics.com/wiki_sheet_accessible.php?character={{FULLPAGENAMEE}} accessible] , [http://wiki.kaloscomics.com/wiki_sheet_three_column.php?character={{FULLPAGENAMEE}} 3-column]
*[[Media:Miasma_BBCSH_1.13.ods|Character Sheet Helper file]] ([http://www.libreoffice.org/ LibreOffice])
*[[Media:Miasma_BBCSH_2.05.ods|Character Sheet Helper file]] ([http://www.libreoffice.org/ LibreOffice])


{|
{|
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|-
|-
! align="left" | Player&#160;&#160;
! align="left" | Player&#160;&#160;
| GMC
| NPC
|}
|}


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|-
|-
! align="left" | Archetype&#160;&#160;
! align="left" | Archetype&#160;&#160;
| The Sword
| Sword
|}
|}


==Appearance==
==Description==
{|
{|
|-
|-
! align="left" | Gender&#160;&#160;
| Female
||
! align="left" | Age&#160;&#160;
! align="left" | Age&#160;&#160;
| 27
| 27
||
! align="left" | Nationality&#160;&#160;
| Canadian
|-
|-
! align="left" | Height&#160;&#160;
! align="left" | Height&#160;&#160;
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! align="left" | Eyes&#160;&#160;
! align="left" | Eyes&#160;&#160;
| Brown
| Brown
|-
! align="left" | Gender&#160;&#160;
| Cis Female
||
! align="left" | Sexuality&#160;&#160;
| Homosexual
|}
|}


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{|
{|
|- class="rating_03"  
|- class="rating_03"  
| Brawn
| Brawn 3
|- class="rating_03"  
|- class="rating_03"  
| Agility
| Agility 3
|- class="rating_04"  
|- class="rating_04"  
| Reason
| Reason 4
|- class="rating_03"  
|- class="rating_03"  
| Perception
| Perception 3
|- class="rating_03"  
|- class="rating_03"  
| Willpower
| Willpower 3
|- class="rating_04"  
|- class="rating_04"  
| Prowess
| Prowess 4
|- class="rating_04"  
|- class="rating_04"  
| Accuracy
| Accuracy 4
|- class="rating_scale"  
|- class="rating_scale"  
! class="rating_scale" |  
! class="rating_scale" |  
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===Endurance: 6<br />Plot Points: 1===
===Endurance: 6<br />Plot Points: 1===


===Character Points Spent: 75<br />Unspent Experience: 0===
===Character Points Spent: 39<br />Unspent Experience: 0===
 
==Advantages==
*Common Sense
*Connected
*Headquarters
*Master Plan
*Minions
*Team Player
*Vehicles
 
==Skills==
*Athletics
*Combat
**Grenades +3
*Deception
*Manipulation
**Leadership +3
*Stealth
*Survival
**Tactics +3


==Powers==
==Powers==
{|
{|
|- class="rating_03"
| Invulnerability
|- class="rating_note"
| Jumpsuit
|- class="rating_06"  
|- class="rating_06"  
| Invulnerability
| Invulnerability 6
|- class="rating_note"  
|- class="rating_note"  
| Trenchcoat – Chemicals and corrosives only (-1)
| Trenchcoat – Chemicals and corrosives only (-1)
|- class="rating_03"
| Immunity
|- class="rating_note"
| Gas mask (Asphyxia, Pathogens, Poisons)
|- class="rating_01"
| Communication
|- class="rating_note"
| Headset (Radio)
|- class="rating_03"
| Blast
|- class="rating_note"
| Assault rifle – Accuracy +1
|- class="rating_11"
| Grenade Launcher
|- class="rating_note"
|  (Ultra-power)
|- class="rating_scale" 
! class="rating_scale" |
|}
===Grenade Launcher Powers===
{|
|- class="rating_05"
| Blast
|- class="rating_note"
| Fragmentation Grenade – Exploding (+1)
|- class="rating_10"
| Blast
|- class="rating_note"
| CS Gas Grenade – Blast 5 + Blindness 5, Exploding (+1)
|- class="rating_05"
| Blast
|- class="rating_note"
| Stun Grenade – Exploding (+1), Stunning
|- class="rating_08"
| Blast
|- class="rating_note"
| Knockout Gas Grenade – Exploding (+1), Stunning
|- class="rating_02"
| Blindness
|- class="rating_note"
| Smoke Grenade – Exploding (+1), lasts 10 rounds
|- class="rating_04"
| Blindness
|- class="rating_note"
|  "Flash-Bang" Grenade – Blindness 4 + Blindness (vs. hearing) (+1), Exploding (+1)
|- class="rating_scale"   
|- class="rating_scale"   
! class="rating_scale" |  
! class="rating_scale" |  
|}
|}


==Skills==
==Equipment==
*Athletics
*Heavy Tactical Vest
*Combat
**Invulnerability 3
**Grenades
*Assault Rifle w/ Grenade Launcher
*Deception
**Blast 3, +1 Accuracy (fires multiple rounds at target)
*Manipulation
*M67 Fragmentation Grenade
*Stealth
**Blast 5, Exploding
*Survival
*M7A2 CS Gas Grenade
**Tactics
**Blast 5 + Blindness 5, Exploding (poison)
 
*Mk 141 Stun Grenade
==Advantages==
**Blast 5, Exploding, Stunning
*Common Sense
*Knockout Gas Grenade
*Connected
**Blast 8, Exploding, Stunning (poison)
*Headquarters
*M18 Smoke Grenade
*Master Plan
**Blindness 2, Exploding (lasts 10 rounds)
*Minions
*M84 "Flash-Bang" Grenade
*Team Player
**Blindness 4 + Blindness (vs. hearing) 4, Exploding
*Vehicles
*Gas Mask
*Radio


==Movement==
==Movement==
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|-
|-
! align="left" | Run&#160;&#160;
! align="left" | Run&#160;&#160;
| align="center" | 30 feet/round
| align="right" | 30 feet
| align="center" | 60 feet/round
| align="right" | 60 feet
| align="center" | 180 feet/round (20 mph)
| align="right" | 180 feet (20 mph)
|-
|-
! align="left" | Swim&#160;&#160;
! align="left" | Swim&#160;&#160;
| align="center" | 6 feet/round
| align="right" | 6 feet
| align="center" | 12 feet/round
| align="right" | 12 feet
| align="center" | 36 feet/round (4 mph)
| align="right" | 36 feet (4 mph)
|-
|-
! align="left" | Jump&#160;&#160;
! align="left" | Jump&#160;&#160;
| align="center" | 9 feet
| align="right" | 9 feet
| align="center" | 9 feet
| align="right" | 9 feet
| align="center" | 9 feet
| align="right" | 9 feet
|}
|}


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==Powers and Abilities==
==Powers and Abilities==


Miasma is merely human, but she is a skilled combatant with the best military training, and she is an expert strategist. Miasma also has access to cutting-edge personal armor and weaponry. The ballistic armor in her jumpsuit provides protection against most small arms, while her trenchcoat is resistant to most corrosives. Her gas mask allows her to breathe in any atmosphere which contains sufficient oxygen, and protects her from a wide spectrum of toxins and contaminants.
Miasma is merely human, but she is a skilled combatant with the best military training, and she is an expert strategist. This is why she has expertise, which is extremely rare for villains and GMCs: Miasma is a human being who takes on posthumans and wins. Miasma also has access to cutting-edge personal armor and weaponry. The ballistic armor in her jumpsuit provides protection against most small arms, while her trenchcoat is resistant to most corrosives. Her gas mask allows her to breathe in any atmosphere which contains sufficient oxygen, and protects her from a wide spectrum of toxins and contaminants.


While she and her Fume Troopers carry firearms, they generally use grenades against posthumans. Among their preferred weapons are incendiary grenades, fragmentation grenades, CS gas grenades, knockout gas grenades, and "flash-bang" grenades.
While she and her Fume Troopers carry firearms, they generally use grenades against posthumans. Among their preferred weapons are incendiary grenades, fragmentation grenades, CS gas grenades, knockout gas grenades, and "flash-bang" grenades.
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==Summary==
==Summary==


Attributes 24 + Skills 2 + Advantages 7 + Powers 49 = 75 / 75
Attributes 24 + Skills 3 + Advantages 7 + Powers 5 = 39 / 39




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     [[Category:Fume Troopers]]
     [[Category:Fume Troopers]]
[[Category:Origin:Equipped]]
[[Category:Origin:Equipped]]
[[Category:Archetype:The Sword]]
[[Category:Archetype:Sword]]
[[Category:Motivation:Honor]]
[[Category:Motivation:Honor]]
[[Category:Motivation:Vengeance]]
[[Category:Motivation:Vengeance]]

Revision as of 20:05, 11 November 2014

Highly trained agent specializing in smoke grenades

Miasma
Quotation   "Better to fight for something than live for nothing."
First Appearance   Miss America #181, 1969
Real Name   Hilary Watson
Identity   Secret ID
Player   NPC
Team Affiliation   Fume Troopers
Base Of Operations   Earth
Range Of Operations   Global
Origin   Equipped
Archetype   Sword

Description

Age   27 Nationality   Canadian
Height   5' 6" Hair   Brown
Weight   115 lbs. Eyes   Brown
Gender   Cis Female Sexuality   Homosexual

When in civilian attire, Miasma is a fit, attractive woman with brown skin and close-cropped brown hair. However, few people outside of her Fume Troopers have seen her in civilian attire. When on a mission, Miasma wears a PVC trenchcoat over a close-fitting black jumpsuit, combat boots, gloves, full-face gas mask, and a wig of long, curly red hair.

Attributes

Brawn 3
Agility 3
Reason 4
Perception 3
Willpower 3
Prowess 4
Accuracy 4

Fume Troopers: Brawn 2, Agility 2, Reason 2, Perception 2, Willpower 2, Prowess 3, Accuracy 3

Endurance: 6
Plot Points: 1

Character Points Spent: 39
Unspent Experience: 0

Advantages

  • Common Sense
  • Connected
  • Headquarters
  • Master Plan
  • Minions
  • Team Player
  • Vehicles

Skills

  • Athletics
  • Combat
    • Grenades +3
  • Deception
  • Manipulation
    • Leadership +3
  • Stealth
  • Survival
    • Tactics +3

Powers

Invulnerability 6
Trenchcoat – Chemicals and corrosives only (-1)

Equipment

  • Heavy Tactical Vest
    • Invulnerability 3
  • Assault Rifle w/ Grenade Launcher
    • Blast 3, +1 Accuracy (fires multiple rounds at target)
  • M67 Fragmentation Grenade
    • Blast 5, Exploding
  • M7A2 CS Gas Grenade
    • Blast 5 + Blindness 5, Exploding (poison)
  • Mk 141 Stun Grenade
    • Blast 5, Exploding, Stunning
  • Knockout Gas Grenade
    • Blast 8, Exploding, Stunning (poison)
  • M18 Smoke Grenade
    • Blindness 2, Exploding (lasts 10 rounds)
  • M84 "Flash-Bang" Grenade
    • Blindness 4 + Blindness (vs. hearing) 4, Exploding
  • Gas Mask
  • Radio

Movement

  Base Move     Double Move     All-out Move  
Run   30 feet 60 feet 180 feet (20 mph)
Swim   6 feet 12 feet 36 feet (4 mph)
Jump   9 feet 9 feet 9 feet

Personality

Miasma is cool, tough, and professional, but she sometimes can't help taunting posthumans whom she has outfought or outsmarted.

Motivations

  • Honor: The character believes that their worth is tied to their adherence to a code of conduct.
  • Vengeance: The character seeks revenge for some past wrong done to them or their loved ones.

Complications

  • Enemy: Miasma is considered an international terrorist by the USA (but not by Canada or most European countries).

History

The woman now known as Miasma was once a respected member of Joint Task Force 2, the elite special operations force of the Canadian Armed Forces. After being made the scapegoat for a successful mission that became a public relations embarrassment for the Canadian government, she was found guilty at her court-martial, stripped of her rank, and discharged from the military. Shortly afterward, a mercenary calling herself Miasma began offering her services to anyone who could meet her price. Favoring non-lethal munitions and gas grenades, Miasma and her Fume Troopers have established themselves as professionals who can get the job done quickly and efficiently, even in the face of posthuman opposition.

Powers and Abilities

Miasma is merely human, but she is a skilled combatant with the best military training, and she is an expert strategist. This is why she has expertise, which is extremely rare for villains and GMCs: Miasma is a human being who takes on posthumans and wins. Miasma also has access to cutting-edge personal armor and weaponry. The ballistic armor in her jumpsuit provides protection against most small arms, while her trenchcoat is resistant to most corrosives. Her gas mask allows her to breathe in any atmosphere which contains sufficient oxygen, and protects her from a wide spectrum of toxins and contaminants.

While she and her Fume Troopers carry firearms, they generally use grenades against posthumans. Among their preferred weapons are incendiary grenades, fragmentation grenades, CS gas grenades, knockout gas grenades, and "flash-bang" grenades.


Summary

Attributes 24 + Skills 3 + Advantages 7 + Powers 5 = 39 / 39