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''Ticktockman's hired henchmen'' | ''[[Ticktockman|Ticktockman]]'s hired henchmen'' | ||
*Character sheet: [[Media: | [[File:Ticktockman_Minuteman.jpg|right|thumb|Ticktockman Minuteman]] | ||
*[[Media: | *Character sheet: [[Media:Ticktockman_Minuteman_BBCSH_4.05.pdf|PDF]] | ||
*Reference sheet: [[Media:Ticktockman_Minuteman_Reference_BBCSH_4.05.pdf|PDF]] | |||
*[[Media:Ticktockman_Minuteman_BBCSH_4.05.ods|Character Sheet Helper file]] ([https://www.libreoffice.org/ LibreOffice]) | |||
{| | {| | ||
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! align="left" | First Appearance | ! align="left" | First Appearance | ||
| Astonishing Outsiders #281, 1991 | | Astonishing Outsiders #281, 1991 | ||
|- class="bb3_tr" | |||
! align="left" | Real Name | |||
| | |||
|- class="bb3_tr" | |- class="bb3_tr" | ||
! align="left" | Identity | ! align="left" | Identity | ||
Line 32: | Line 37: | ||
==Description== | ==Description== | ||
{| | |||
|- class="bb3_tr" | |||
! align="left" | Age | |||
| | |||
|| | |||
! align="left" | Nationality | |||
| | |||
|- class="bb3_tr" | |||
! align="left" | Height | |||
| | |||
|| | |||
! align="left" | Hair | |||
| | |||
|- class="bb3_tr" | |||
! align="left" | Weight | |||
| | |||
|| | |||
! align="left" | Eyes | |||
| | |||
|- class="bb3_tr" | |||
! align="left" | Gender | |||
| | |||
|| | |||
! align="left" | Sexuality | |||
| | |||
|} | |||
A Minuteman wears a dark jumpsuit with a large mechanical clock face on the chest, and heavy boots and gloves. When their time belt is active, the clock hands spin furiously, and their outline and features appear blurry and indistinct. | A Minuteman wears a dark jumpsuit with a large mechanical clock face on the chest, and heavy boots and gloves. When their time belt is active, the clock hands spin furiously, and their outline and features appear blurry and indistinct. | ||
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|- class="bb3_rating_02" | |- class="bb3_rating_02" | ||
| Brawn 2 | | Brawn 2 | ||
|- class="bb3_rating_02" | |- class="bb3_rating_02" | ||
| Presence 2 | | Presence 2 | ||
Line 49: | Line 78: | ||
|- class="bb3_rating_03" | |- class="bb3_rating_03" | ||
| Power Level 3 | | Power Level 3 | ||
|- class="bb3_rating_00" | |||
| Endurance 3 | |||
|- class="bb3_rating_scale" | |- class="bb3_rating_scale" | ||
! class="bb3_rating_scale" | | ! class="bb3_rating_scale" | | ||
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*Normal Lift: 55 kg (pony keg of beer) | *Normal Lift: 55 kg (pony keg of beer) | ||
*Max Lift: | *Max Lift: 110 kg (heavy adult) | ||
* | *Throw 25 kg: 2 m | ||
*Jump: 1 m | |||
*Max Range: | *Max Effect: 6 | ||
*Max Area: | *Max Range: 32 m | ||
*Max Area: 2 m radius | |||
*Max Mass: 110 kg | |||
==Skills== | ==Skills== | ||
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;<nowiki>Haste</nowiki> | ;<nowiki>Haste</nowiki> | ||
:Standard action, Self-only | :Standard action, Self-only | ||
: | :×32 multiplier | ||
;<nowiki>Intangibility</nowiki> | ;<nowiki>Intangibility</nowiki> | ||
:Quick action, Self-only | :Quick action, Self-only | ||
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:Standard action, Hand-to-hand, Normal | :Standard action, Hand-to-hand, Normal | ||
:Compressed-time punch | :Compressed-time punch | ||
;<nowiki>Super | ;<nowiki>Super Running</nowiki> | ||
:Move action, Self-only | :Move action, Self-only | ||
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;Heavy Ballistic Armor (PL 3) | ;Heavy Ballistic Armor (PL 3) | ||
:not concealable | :not concealable | ||
;Sporting Rifle (PL | ;Sporting Rifle (PL 3) | ||
:two-handed, | :two-handed, -3 penalty if attacker moves | ||
==Movement== | ==Movement== | ||
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! align="left" | | ! align="left" | | ||
! align="center" | Base Move | ! align="center" | Base Move | ||
! align="center" | All-out Move | ! align="center" | All-out Move | ||
|- class="bb3_tr" | |- class="bb3_tr" | ||
! align="left" | Run | ! align="left" | Run | ||
| align="right" | 13 m | | align="right" | 13 m | ||
| align="right" | 78 m (47 km/h) | | align="right" | 78 m (47 km/h) | ||
|- class="bb3_tr" | |- class="bb3_tr" | ||
! align="left" | Swim | ! align="left" | Swim | ||
| align="right" | 1 m | | align="right" | 1 m | ||
| align="right" | 6 m (4 km/h) | | align="right" | 6 m (4 km/h) | ||
|- class="bb3_tr" | |- class="bb3_tr" | ||
! align="left" | Jump | ! align="left" | Jump | ||
| align="right" | 1 m | | align="right" | Jump: 1 m | ||
|} | |} | ||
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;Materialism | ;Materialism | ||
:The character wants to amass great wealth. | :The character wants to amass great wealth. | ||
===Complications=== | |||
;Wanted | |||
:Ticktockman's Minutemen are just hired thugs. Most have criminal records. | |||
==History== | ==History== | ||
Ticktockman's Minutemen are just hired thugs. Most have criminal records. | Ticktockman's Minutemen are just hired thugs. Most have criminal records. | ||
==Powers and Abilities== | ==Powers and Abilities== | ||
Ticktockman's Minutemen are all fluent in American English. Individual Minutemen may be fluent in additional languages. | Ticktockman's Minutemen are all fluent in American English. Individual Minutemen may be fluent in additional languages. | ||
==Summary== | ==Summary== | ||
Character Points Spent: | Character Points Spent: 19<br /> | ||
Unspent Experience: | Unspent Experience: 41<br /> | ||
Attributes | Attributes 10 + Skills 4 + Gifts 0 + Powers 5 = 19 / 60 | ||
{{DEFAULTSORT:Ticktockman Minuteman}} | {{DEFAULTSORT:Ticktockman Minuteman}} | ||
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[[Category:Archetype:Pawn]] | [[Category:Archetype:Pawn]] | ||
[[Category:Motivation:Materialism]] | [[Category:Motivation:Materialism]] | ||
[[Category:Complication:Wanted]] | |||
__NOTOC__ | __NOTOC__ |
Revision as of 16:22, 24 March 2022
Ticktockman's hired henchmen
- Character sheet: PDF
- Reference sheet: PDF
- Character Sheet Helper file (LibreOffice)
First Appearance | Astonishing Outsiders #281, 1991 |
---|---|
Real Name | |
Identity | Secret ID |
Player | NPC |
Origin | Equipped |
Archetype | Pawn |
Team Affiliation | Ticktockman's Minutemen |
Base Of Operations | New Orleans, LA, USA |
Range Of Operations | National |
Description
Age | Nationality | |||
---|---|---|---|---|
Height | Hair | |||
Weight | Eyes | |||
Gender | Sexuality |
A Minuteman wears a dark jumpsuit with a large mechanical clock face on the chest, and heavy boots and gloves. When their time belt is active, the clock hands spin furiously, and their outline and features appear blurry and indistinct.
Attributes
Agility 1 |
Brawn 2 |
Presence 2 |
Reason 1 |
Power Level 3 |
Endurance 3 |
- Normal Lift: 55 kg (pony keg of beer)
- Max Lift: 110 kg (heavy adult)
- Throw 25 kg: 2 m
- Jump: 1 m
- Max Effect: 6
- Max Range: 32 m
- Max Area: 2 m radius
- Max Mass: 110 kg
Skills
- Athletics
- Hand-to-hand Combat
- Ranged Combat
- Stealth
Powers
- Extra Actions
- Quick action, Self-only
- Haste
- Standard action, Self-only
- ×32 multiplier
- Intangibility
- Quick action, Self-only
- "Out of phase" with the timestream
- Strike
- Standard action, Hand-to-hand, Normal
- Compressed-time punch
- Super Running
- Move action, Self-only
Equipment
- Heavy Ballistic Armor (PL 3)
- not concealable
- Sporting Rifle (PL 3)
- two-handed, -3 penalty if attacker moves
Movement
Base Move | All-out Move | |
---|---|---|
Run | 13 m | 78 m (47 km/h) |
Swim | 1 m | 6 m (4 km/h) |
Jump | Jump: 1 m |
Motivations
- Materialism
- The character wants to amass great wealth.
Complications
- Wanted
- Ticktockman's Minutemen are just hired thugs. Most have criminal records.
History
Ticktockman's Minutemen are just hired thugs. Most have criminal records.
Powers and Abilities
Ticktockman's Minutemen are all fluent in American English. Individual Minutemen may be fluent in additional languages.
Summary
Character Points Spent: 19
Unspent Experience: 41
Attributes 10 + Skills 4 + Gifts 0 + Powers 5 = 19 / 60